This is the vault for gaming design, titles released in the past that are still relevant today for design or plot choices.

The Genesis Temple Podcast #1 – Mark Yohalem (Strangeland, Primordia)

For the first episode of the Genesis Temple’s podcast I got in touch with Mark Yohalem, of Studio Wormwood. I was impressed with Strangeland and the staggering amount of thought-provoking information provided in the developer’s commentary. We gscheduled a chat, then just went from there, touching upon several topics like Loom, Sanitarium, puzzle design in…