This is the vault for gaming design, titles released in the past that are still relevant today for design or plot choices.

Quirky and weird C64 – Tunnelvision

Combining elements from different genres is arguably the basis for many indie gaming titles, especially ones with a message that consistently accompanies the gameplay. In the early eighties, there was no strict definition of genre, except for broad strokes like “arcade” or “adventure”. Innovation heavily relied on the game designer’s tastes and knowledge of the…