Recently released games that make intelligent use of past design choices or that I find fascinating

The Genesis Temple Podcast #1 – Mark Yohalem (Strangeland, Primordia)

For the first episode of the Genesis Temple’s podcast I got in touch with Mark Yohalem, of Studio Wormwood. I was impressed with Strangeland and the staggering amount of thought-provoking information provided in the developer’s commentary. We gscheduled a chat, then just went from there, touching upon several topics like Loom, Sanitarium, puzzle design in…

Indie Game of the Week – Eliza

I’ve mentioned visual novels a few times on my blog: a genre interesting first and foremost because it caters more to readers than to actual “gamers” as they are often defined by the press and industry itself. Visual novels are not often developed by main industry developers, even though there are several exceptions to the…