This is the vault for gaming design, titles released in the past that are still relevant today for design or plot choices.
The Bitmap Brothers were one of the more (in)famous British developers of the early 90s. Their games instantly recognizable by the in-your-face “cyberpunk” style punctuated by aggressive techno beats. Unfortunately, with that style being outdated by 1994, they never managed to escape the “cyberniche” they dug for themselves with titles like The Chaos Engine. Nevertheless,…
All in all you’re just, another line in the wall. Remember when you were a small child, suffering long school hours without nary a videogame in sight to pass the time? What better friend in misery than the thought of your computer/console waiting at home, ready to be fired up with that awesome looking game…
When I briefly looked at a couple of tie-in games, there was one question I had no answer to: how did a publisher decide which movie to license to a game developer? For the sake of this article, though, my guess would be: box office success with teen and pre-teen audience, the gamers of the…
HEY! TEACHER! LEAVE THOSE TROLLS ALONE! Trolls and Tribulations is one of the earliest games I remember being fascinated by. In my early days as a “gaming journalist”, in elementary school, the teacher gave us a free essay theme so I decided to do a full write-up about the game, my copy was called “Mario…
Compact discs? HA! That will never catch on In the early nineties, Compact disc started to emerge as the medium of the future, thus the gaming industry had to adapt too. Albeit very slowly. The first time the general public cared enough to buy CDs was with the SEGA CD add-on for the Genesis/Megadrive console…
In 20 years of gaming journalism I’ve written four articles about Rings of Power, even though this is my first in English. On one hand it will be a load off my shoulders if this is the last time I’m publishing something about this game. Maybe, finally, this time I will say everything I want…
My experience with the game: MOMMY SAVE MEEEEEEEE Released in 1985 and designed by Ian Gray (“don’t you forget it” he reminds us in a secret message in the code), Fiona Rides out is the first horror game I remember being literally scared by. You see, I was always more afraid of sounds rather than…
Hello, my name is Damien. Don’t ask me about Loom cause I have never played it. During that wonderful period that was the 90s, it was the one classic Lucasarts adventure games that no one talked about nor had a copy laying around to play. Monkey Island was everywhere and so Day of the Tentacle.…
Tie-in games based on movies have always been a pet peeve of mine. Especially because they tend to be rather awful, even in those occasions when the movie they’re based on is almost a videogame in itself. How can you not love a category of games that gifted us such surreal gems as Street Fighter…
I had barely recovered from the Winter steam sale that here they go again with a new one! Well, this time I’m sticking to my guns and I won’t buy anything, or at least try to. Let’s go with the usual mix of genres and indie classics and relative unknown titles. CITIZENS OF EARTH Have…