Once we were giants: the history of Simulmondo – Italy’s first software house – Part I

Throughout 2000 years of human history, ever since mankind understood how art can be packaged and sold, a single struggle has resisted, immortal, rearing its ugly head time and time again: the artist against the system. It’s a timeless tale, used in books and screenplays: the desperate toil of a striving artist to make his…

The Big Italian Adventure: The history of Dynabyte Software

In the history of Italian videogame development, point’n’click adventure games are, perhaps, the quintessential genre. Yes, even more than soccer games, go figure! While Sierra Entertainment adventures struggled to find a market in Italy, mainly because they were rarely translated and fairly difficult to approach for a non-English speaker, Lucasarts adventures have always been huge.…