Investigating the history of videogames, an in-depth look into their obscure, untold and often troubled development story, trivia and everything else interesting.
Very few people seemed to care about the history of video games in the 90s: everyone just played them. Truthfully though, back then the medium was still in its teenage years; it would be rather unreasonable to expect people to start looking back and think about the evolution of the medium, let alone on the…
In the infamous history of the years long battle of Nintendo versus Sega, the usual narrative depicts two Japanese companies pitted against each other. Personally, I also see a little of “Japan vs USA”. Indeed, both companies saw unexpected success in the ol’ United States during the late 80s and 90s, while trying to appeal…
Everyone happens to get a great idea every once in a while. Those brilliant concepts that almost approach pure genius, at least until they are actually discussed, some time passes and everyone suddenly realizes exactly just how stupid and/or insane the concept actually was and… phew! Aren’t we all glad that no one bothered to…
Everyone had a favorite videogame shop as a kid, where plenty of happy – or perhaps, not-so-happy – memories took place. Maybe it was EG or a Game, if one is UK based, or perhaps a Gamestop, Blockbuster or a mom-and-pop shop even. As for me, well, most of my games, as a child, I…
What do Zombies ate My Neighbors and Herc’s Adventures have in common? Well, not very much one would say. Zeus and Zombies do share the letter Z, but one is the Greek god of everything, the other is a smelly undead being usually hungry for meat/brains. Still Lucasarts would beg to differ, especially Mike Ebert…
Pac-man 2: The New Adventures makes it pretty clear from the start that it is a sequel. But how does on go about making a sequel to one of the most famous arcade maze games ever? Also, weren’t there already several sequels to the original game? Well… apparently not as such. Ms. Pac-man was considered…
Since I’ve recently written at length about Will Wright’s crazy helicopter sim that managed to save Maxis from bankruptcy (at least for a while), I’d say it makes sense to take a look at Raid on Bungeling Bay, not only his first game but another one of the designer’s helicopter titles. Why all these games…
During all my childhood years I could never get into Japanese RPGs, no matter how hard I tried. I remember saying to myself and others how I couldn’t stand the genre. The more people talked about it, the more that reinforced my intentions of never playing a Final Fantasy title or anything similar. Yes, I…
Tony Tough and the Night of Roasted Moths is a 1999 2D adventure game, one of the few non-racing games developed in Italy that managed to find an audience even outside of its original homemarket. A point’n’click wearing its influences on its sleeves: Day of the Tentacle, Monkey Island and the classic Lucasarts titles. Set…
We’ve seen how adventure gaming struggled to survive after 2000, bouncing back after some lackluster years. The message was clear: the adventure gaming market was dedicated only to titles developed in 3D and console-friendly. Apparently old school point’n’click 2D had irremediably lost its marketability. The Walking Dead series from TellTale and the success of Quantic…