Investigating the history of videogames, an in-depth look into their obscure, untold and often troubled development story, trivia and everything else interesting.

The history of Trecision – Part I: Let games do the talking

Liguria, on the western part of Italy and resting close to France, is home to several immensely popular culinary specialties, like pesto, and wordly-celebrated landmarks the likes of Cinque Terre and, naturally, Portofino. Along with being home to Dynabyte software and, years later, Artematica, the coastal region was also part of the history of Trecision,…

Once we were giants: the history of Simulmondo – Italy’s first software house – Part II

From its humble beginnings in Francesco Carlà’s private home, seen in Part I, Simulmondo managed to merge talent and business into a successful company which grew almost bigger than the size of a developer like Electronic Arts at the time. From 1992 on, because of the CEO’s stubbornness in continuing to pursue the selling on…

Dynabyte Software – the History of the Big Italian Adventure

In the history of Italian videogame development, point’n’click adventure games could be considered, perhaps, the quintessential genre. The love for solving riddles and laughing at fourth wall breaking jokes might indeed be stronger than that for soccer and wine and this is where Dynabyte Software comes in. While Sierra Entertainment adventures struggled to find a…