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Monthly Archives: February 2020

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Rings of Power – Naughty Dog’s last pure game

Game Design VaultBy Damiano GerliFebruary 29, 20208 Comments

Rings of Power, in 25 years of gaming journalism I’ve written four articles about the game, even though this is my first in English. On one hand it will be a load off my shoulders if this is the last time I’m publishing something about this game. Maybe, finally, this time I will say everything…

Interview with CHANGE’s Danny Hayes

Interviews and small talksBy Damiano GerliFebruary 27, 2020Leave a comment

While writing the article for Rags to Riches and CHANGE, I contacted Delve Interactive and, a few weeks later, here I am having with an interview with Danny Hayes, game designer for Delve Interactive and responsible for CHANGE. I was curious to ask him what was the inspiration – both personal and from a game…

Quirky and weird C64 – Fiona Rides Out

Game Design VaultBy Damiano GerliFebruary 22, 2020Leave a comment

Released in 1985 for the Commodore 64, designed by Ian Gray (“don’t you forget it” he reminds us, in a half threatning way, in a secret message in the code), Fiona Rides Out is the first horror game I remember being literally scared by. As a young kid, I was always more afraid of sounds…

Interview with Anne Bras – Guinness record holder & PC games collector

Interviews and small talksBy Damiano GerliFebruary 15, 20201 Comment

One of my greatest hobbies has always been collecting boxed PC games, I have a small collection at home that I had the luck of starting when prices were still relatively low and bargains could still be found in shops. So, I had the opportunity to have a talk with Anne Bras guinness record holder…

Blasphemous – a religious nostalgic experience

Modern gamingBy Damiano GerliFebruary 12, 20201 Comment

Growing up in a Catholic nation, one of the first images one sees in your life is a man crucified, agonizing and slowly dying alone on a cross. Before one even has the chance to learn anything about Christ or perhaps even about death, the facts are already on the wall: His story is going…

Loom: the forgotten Lucasarts classic adventure game played in 2020

Game Design VaultBy Damiano GerliFebruary 8, 20202 Comments

Hello, my name is Damiano. Don’t ask me about Loom cause I have never played it. During that wonderful period that was the 90s, it was the one classic Lucasarts adventure games that no one talked about nor had a copy laying around to play. Monkey Island was everywhere and so were Day of the…

Plan 9 from Outer Space – best worst tie-in game

Game Design VaultBy Damiano GerliFebruary 1, 2020Leave a comment

Tie-in games based on movies have always been one of my greatest passions, especially because they tend to be a great showcase of bad design ideas, even more in those rare occasions when the movie they’re based on seems well suited to be brought to the video game realm. It is difficult not to love…

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