Interview with Craig Stitt – from Sonic the Hedgehog to Spyro the Dragon
I had the opportunity to interview artist Craig Stitt: he worked with software houses like Sega Technical Institute and Insomniac games. We went over the titles he worked on, from Sonic 2 to Ratchet & Clank and various infamous cancelled projects, along with some of his personal stories and insights. I thank him for this…