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Tag Archives: The Secret of Monkey Island

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Interview with Larry Ahern (Lucasarts, Crackpot Entertainment) – Part 1 of 2

History of Videogames, Interviews and small talksBy Damiano GerliJune 4, 2021Leave a comment

Interview with Larry Ahern – Part 1 of 2 – From The Dig to The Curse of Monkey Island In December of 2020 I had the opportunity to talk with Larry Ahern via Skype, we made time for a lengthy conversation on his overall career, from his first interview at Skywalker Ranch all the way…

Zombies Ate My Neighbors and Herc’s Adventures – Lucasarts’ gods & guts

Game Design Vault, History of VideogamesBy Damiano GerliJune 6, 2020Leave a comment

What do Zombies ate My Neighbors and Herc’s Adventures have in common? Well, not very much one would say. Zeus and Zombies do share the letter Z, but one is the Greek god of everything, the other is a smelly undead being usually hungry for meat/brains. Still Lucasarts would beg to differ, especially Mike Ebert…

Interview with Anne Bras – Guinness record holder & PC games collector

Interviews and small talksBy Damiano GerliFebruary 15, 20201 Comment

One of my greatest hobbies has always been collecting boxed PC games, I have a small collection at home that I had the luck of starting when prices were still relatively low and bargains could still be found in shops. So, I had the opportunity to have a talk with Anne Bras guinness record holder…

Loom: the forgotten Lucasarts classic adventure game played in 2020

Game Design VaultBy Damiano GerliFebruary 8, 20202 Comments

Hello, my name is Damiano. Don’t ask me about Loom cause I have never played it. During that wonderful period that was the 90s, it was the one classic Lucasarts adventure games that no one talked about nor had a copy laying around to play. Monkey Island was everywhere and so were Day of the…

The Death of Adventure Games – Part I: Dead and Buried

History of VideogamesBy Damiano GerliJanuary 6, 2020Leave a comment

Apparently, much has been said about the death of adventure games, so much so that it’s become a stereotype. In my teenage years, adventure games were my favourite genre. While I did play many other games, every time I knew about the release of an adventure game, I would make sure to track it down…

Dead end in adventure games – the most dreaded feature

Game Design VaultBy Damiano GerliDecember 27, 2019Leave a comment

The dead end in adventure games is indeed something that is hard to explain, if one hasn’t experienced it first hand before. Saving and reloading is one of those abilities one would wish to actually use in real life. All problems would fade away: forgetting to pay the rent, dying in a car accident while…

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