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Tag Archives: Star Wars

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The Buck Rogers Saga – Part 2 – Enter the Matrix Cubed

Game Design VaultBy DamienJuly 10, 2020Leave a comment

In the second part of my Buck Rogers retrospective, we will take a look at the much less lauded continuation of the first game, Matrix Cubed, and then, finally, explain why I feel both games are still relevant all these years later. Prepare for launch. Matrix Cubed, planned as a direct sequel to the first…

The Buck Rogers RPG saga – Part 1 – Countdown to Doomsday from 8 to 16bit

Game Design VaultBy DamienApril 27, 20206 Comments

As a kid I hated Japanese RPGs with a passion. I remember saying to myself over and over how much I couldn’t stand the genre and reinforcing my intention of never playing a Final Fantasy title or anything remotely close to it. This was mainly because of my prejudice and of my upbringing with Western…

The Death and Rebirth of Adventure Games – Part 1 – Dead and Buried

History of VideogamesBy DamienJanuary 6, 2020Leave a comment

IF I WAS A GAMER… BUT THEN AGAIN, NO In my teen years adventure games were my favourite genre for two critical reasons: they were genuinely the funniest out of them all and the only games where characters and story always came first. In most other genres story was, most of the time, an afterthought.…

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