In this episode of the Genesis Temple’s podcast I sit down for an evening talk with Daniele Giardini (aka Demigiant). He grew up as a comic book artist and only subsequently got into game development, he’s the writer of adventure game Still There and also worked as an artist on visual novel/football sim Football Drama. We talked about writing in videogames, accessibility in game design, how writinf a comic book can directly influence the development of games (plus I try to think of some memorable past examples), along with a whole bunch of nonsense because we’re two sweet Italian lunatics.
(Banner by Daniele Giardini)
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